static const DWORD embedded_rs_ps_space0_code_dxbc[] =
{
    0x43425844, 0x4c2bd149, 0x8105ddc6, 0x7c2cbc24, 0x190317ea, 0x00000001, 0x00000160, 0x00000004,
    0x00000030, 0x00000040, 0x00000050, 0x00000110, 0x4e475349, 0x00000008, 0x00000000, 0x00000008,
    0x4e47534f, 0x00000008, 0x00000000, 0x00000008, 0x58454853, 0x000000b8, 0x00000051, 0x0000002e,
    0x0100086a, 0x0700009e, 0x0031ee46, 0x00000000, 0x00000000, 0x00000000, 0x00000004, 0x00000000,
    0x0700009e, 0x0031ee46, 0x00000001, 0x00000001, 0x00000001, 0x00000004, 0x00000000, 0x02000068,
    0x00000001, 0x0d0000b4, 0x00100012, 0x00000000, 0x0021e000, 0x00000000, 0x00000000, 0x00004002,
    0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00004001, 0x00000001, 0x0d0000b4, 0x00100012,
    0x00000000, 0x0021e000, 0x00000001, 0x00000001, 0x00004002, 0x00000000, 0x00000000, 0x00000000,
    0x00000000, 0x00004001, 0x00000001, 0x0100003e, 0x30535452, 0x00000048, 0x00000002, 0x00000002,
    0x00000018, 0x00000000, 0x00000048, 0x00000000, 0x00000004, 0x00000000, 0x00000030, 0x00000004,
    0x00000000, 0x0000003c, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000,
};
#ifdef __GNUC__
#define UNUSED_ARRAY_ATTR __attribute__((unused))
#else
#define UNUSED_ARRAY_ATTR
#endif
UNUSED_ARRAY_ATTR static const D3D12_SHADER_BYTECODE embedded_rs_ps_space0_dxbc = { embedded_rs_ps_space0_code_dxbc, sizeof(embedded_rs_ps_space0_code_dxbc) };
#undef UNUSED_ARRAY_ATTR
